Player Unknown’s Battleground (PUBG) creator Krafton has created the first-ever virtual being that is powered by hyperrealism, rigging, and deep learning. BGMI developer Krafton is foraying into the virtual human segment with Ana.
Thanks to the ever-increasing hype around both the metaverse and Web 3.0 with the help of epic Unreal engine – the 3D high-end graphics tools, the development of the character named ‘Ana’ was completed. Recently, this virtual-human character that just looks like a real human was unveiled by the company.
